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  Topic: The Borg Collective
Nuclearmin

Replies: 186
Views: 113625

PostForum: Discussion and Recruitment   Posted: Mon Nov 10, 2003 6:19 pm   Subject: The Borg Collective
join.
  Topic: alliance score
Nuclearmin

Replies: 19
Views: 13716

PostForum: Suggestions   Posted: Sun Oct 19, 2003 3:09 pm   Subject: alliance score
Hmm... dont like the average Idea and dont like the other idea.

Problem with average Idea:

Wiz would win. (I am here because of)

Other Idea makes game boring.

cu next round.
  Topic: Perfect Strategy
Nuclearmin

Replies: 3
Views: 3685

PostForum: General Discussion   Posted: Sat Aug 30, 2003 1:53 am   Subject: Perfect Strategy
Troet.
  Topic: still a battlepause after loosing all ships
Nuclearmin

Replies: 7
Views: 7413

PostForum: Bug Reports   Posted: Sun Jul 13, 2003 3:43 pm   Subject: still a battlepause after loosing all ships
Ok, next try...

1. I had a battle. My base against an attacker.
I lost class one, class two, class three.
There was a MS remaining and all buildings.
2. The Next day (about 23 hours lat ...
  Topic: still a battlepause after loosing all ships
Nuclearmin

Replies: 7
Views: 7413

PostForum: Bug Reports   Posted: Sat Jul 12, 2003 3:40 pm   Subject: still a battlepause after loosing all ships
Ok, next try...

I offer a translation of a manual-site to german language for fixing this bug. Maybe that works...
  Topic: still a battlepause after loosing all ships
Nuclearmin

Replies: 7
Views: 7413

PostForum: Bug Reports   Posted: Fri Jul 11, 2003 4:53 pm   Subject: still a battlepause after loosing all ships
I had a battle on my planet. there was one MS left. My base had about one hour battlepause. Then I defended with another fleet, took no class III to be sure that my MS gets shot. Then I moved the MS f ...
  Topic: Space Mercenaries Inc.
Nuclearmin

Replies: 202
Views: 129300

PostForum: Discussion and Recruitment   Posted: Fri Jul 11, 2003 2:38 pm   Subject: Space Mercenaries Inc.
maybe they already are back online...
  Topic: command ship
Nuclearmin

Replies: 5
Views: 5932

PostForum: Impossible inventions   Posted: Fri Jul 11, 2003 2:36 pm   Subject: command ship
Then both players have a determined attack order.
But the major problem with this ship is the destruction of a main game principle. The random fleet order is one of the main points which are making ...
  Topic: Cancel Messages?
Nuclearmin

Replies: 2
Views: 3940

PostForum: General Discussion   Posted: Fri Jul 11, 2003 2:49 am   Subject: Cancel Messages?
hmm... nope.
  Topic: allianz probes
Nuclearmin

Replies: 19
Views: 14900

PostForum: Suggestions   Posted: Thu Jul 10, 2003 3:22 am   Subject: allianz probes
I like this Idea, too, because to be MoC usually isnt very funny, except youre the Moc of Space Mercenaries, Inc.
  Topic: lol
Nuclearmin

Replies: 5
Views: 6312

PostForum: Off topic   Posted: Mon Jul 07, 2003 12:36 am   Subject: lol
I think he meant:

http://www.kaisers-knuellerkiste.de/spass/fendahleen1.jpg
  Topic: New fleet menu
Nuclearmin

Replies: 5
Views: 5523

PostForum: General Discussion   Posted: Mon Jul 07, 2003 12:27 am   Subject: New fleet menu
Hmm... beware of Hackers!
  Topic: The manual...
Nuclearmin

Replies: 4
Views: 5674

PostForum: Suggestions   Posted: Sat Jul 05, 2003 2:03 pm   Subject: The manual...
The suggestions are between the lines. I think they're enough. I thoght there was a mistake in the battle, too, but I was wrong. So there are only typos.
  Topic: The manual...
Nuclearmin

Replies: 4
Views: 5674

PostForum: Suggestions   Posted: Sat Jul 05, 2003 4:34 am   Subject: The manual...
...contains this:

before the battle is resolved the fleets are shuffeld.



1. fighter 1/1 mosquito 0/3


2. fighter 1/1 fighter 1/1

...
  Topic: probe history
Nuclearmin

Replies: 20
Views: 32370

PostForum: Possible new Technologies   Posted: Fri Jul 04, 2003 11:07 pm   Subject: probe history
Think this is a good invention for players who are using investigation Probes...
  Topic: Buggy report???
Nuclearmin

Replies: 9
Views: 8486

PostForum: Battle reports   Posted: Thu Jul 03, 2003 3:25 pm   Subject: Buggy report???
I made the experience that buildings are not included in Subbattle-Scores. But the final score is correct. I think this is what masterp wanted to say.
  Topic: Vote on League
Nuclearmin

Replies: 10
Views: 10068

PostForum: Suggestions   Posted: Wed Jul 02, 2003 1:07 pm   Subject: Vote on League
Try topic "Leagues??!?!"
I meant good players against good players, n00bs against n00bs. Like in Football or any other sports...

At the end of the round there could be 10% from the uppe ...
  Topic: Leagues!?!
Nuclearmin

Replies: 8
Views: 8386

PostForum: Suggestions   Posted: Wed Jul 02, 2003 12:09 pm   Subject: Leagues!?!
I dont know how its in other countrys, but its too easy in Germany with a DSL or Modem Commection because you dont have a static IP. Every new login you get a new IP.

But think about the leagues.. ...
  Topic: Is it possible... 4500 fighters against 1
Nuclearmin

Replies: 24
Views: 26666

PostForum: Strategy   Posted: Wed Jul 02, 2003 1:54 am   Subject: Is it possible... 4500 fighters against 1
Dieser Thread war schon längst geschlossen, aber... manch einer kanns nicht lassen...

4500x2 = 9000
3500x2 = 7500.

bevor man blöd schwätzt...
kamis sind mist, außer mit commandos, weil man ...
  Topic: PlanetHunter Reformation
Nuclearmin

Replies: 21
Views: 17926

PostForum: Discussion and Recruitment   Posted: Tue Jul 01, 2003 5:36 am   Subject: PlanetHunter Reformation
56. PlanetHunter 5 -3400 send message

progressing...

hmm...?
 
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