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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sun Feb 02, 2003 9:27 am Post subject: |
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fleet tender (class 4 ship)
a fast warp-ship, but it cannot be used in battles because it has an instable warp-core that destroyes the whole fleet if it gets enemy contact (even one enemy mothership is too much). (caution! self destruction!)
attack/life: 0/500
manpower: 350
warp: 8
researchtime: 1 d
buildingtime: 16 h
kazuuula-technology
needed research:
gravity
battle details:multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 1
(battle engine syntax: mod,self,all,1,all,*,0,0)
multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 2
(battle engine syntax: mod,self,all,2,all,*,0,0)
multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 3
(battle engine syntax: mod,self,all,3,all,*,0,0)
multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 4
battlemessage: "fleet-tender warp core breach detected"
(battle engine syntax: mod,self,all,4,all,*,0,0,fleet-tender warp core breach detected,n)
self destructs!
(battle engine syntax: sd)
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limsky 1st Rear Admiral
Joined: 21 Aug 2002 Posts: 275
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Posted: Sun Mar 16, 2003 3:49 am Post subject: |
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How do you use this ship? Give me an example. |
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Sun Mar 16, 2003 8:41 am Post subject: |
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Faster than a mothership, good in combo with the mantis or for refilling the fleet, now you don't have to send the two fleets /refilling and normal one/ to a coords in the middle between your base and the target, the point where they'll meet is closer to the enemy...
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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Luis Abhorash Admiral
Joined: 22 Jan 2003 Posts: 678 Location: Venezuela!
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Posted: Sun Mar 16, 2003 9:58 am Post subject: |
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Yep, I think for refill your fleet
_________________ Luis Abhorash del Clan Dragon Sangriento
"El azote de los vivos" |
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darkwolf Captain
Joined: 13 Dec 2003 Posts: 114 Location: Venezuela
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Posted: Sat Jan 10, 2004 4:45 am Post subject: |
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uh...
if I keep it in my base and its exploded... is going to destroy the buildings too?
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We are Bjork 2nd Rear Admiral
Joined: 29 Oct 2003 Posts: 175
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Posted: Sat Jan 10, 2004 1:33 pm Post subject: |
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Just dont keep it in your base fleet!! a spare fleet spot is ok, but u dont want to keep it around if you are having a battle, it is better off one sector away till you need it.
It is for replacing ships away from your planet. |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sun Jan 11, 2004 6:21 am Post subject: |
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This ship is designe to refill fleet
Example:
Your planet is A
Your Ally planet is B
And your Target is C
Your fleet (principal) fight in C and returned to B
And you send Fleet Tender to B (with ships) to refill the first fleet
_________________ The Spam Master of the Spam Alliance |
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