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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu May 22, 2003 7:31 pm Post subject: |
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production-invader (class 2 ship)
this ship carries 50 production-troopers that will use their own landing vessels to reach the surface
attack/life: 0/10
manpower: 10
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
dark tactics
battle details:fights
(battle engine syntax: f)
creates 50 production-troopers in your own fleet in class 1
(battle engine syntax: create,self,50,1,production-trooper)
battle engine syntax: change,152,troop transport released the landing vessels
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Sat May 24, 2003 1:34 am Post subject: |
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what do production troopers do? |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Sat May 24, 2003 3:17 pm Post subject: |
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oh thanx
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sun Jul 06, 2003 4:51 am Post subject: |
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I want a know, how many productions invader i need to stop a production of a shipyard, futhermore, how long the production will be stoped. |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Sun Jul 06, 2003 7:47 am Post subject: |
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I thought 11 after the battle. And if they stop the production of a shipyard it will be stopped forever. Your enemy has to start building again.
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Mon Jul 07, 2003 3:09 am Post subject: |
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Thanks, Jam |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Mon Jul 07, 2003 10:57 am Post subject: |
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They need to survive the battle first.
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