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DragonLilly Vice Admiral
Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Sat Jan 31, 2009 3:36 am Post subject: NEW FC ADDITIONAL MP BUG |
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as reported previous in another thread...
The additional MP that the FC receives for his F3 can be flown around with and used in an attack... F3 does have a limitation to 1/2 your total MP but if you have some unused space in any of your fleets you can easily move your ships around from fleet to fleet...
I am suggesting to all members of ST to please check over all of your BR's and add up your total MP of your enemy if they attack with a fleet 3...
and to all alliances and their FC's... please just play fair and leave your FC's F3 at home like its supposed to be until admin gets a chance to fix this bug...
I know that the CGC has every intention of playing fair this era... I don't want to see this bug blown out of proportions... and have a mishap like we had last era... |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Sat Jan 31, 2009 3:41 am Post subject: |
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lily is right.
lets play fair about this until admins fix it.
peace.
senor. |
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DragonLilly Vice Admiral
Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Sat Jan 31, 2009 5:32 am Post subject: |
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Admin - Since this was used against several of our members, causing them to loose their bases and we will probably end up having no support for our flag other then our FC and we refuse to cheat unlike XYZ alliance whose is using this tactic... I do believe this bug caused a major setback in the start of the era... I am requesting a era reset once this bug is fixed... so we can all be on the same playing field once again... this is a HUGE bug Admin... a matter of fact game changing...
also another thing that came to mind when I was thinking about this... with 1 or 2 man alliances who have an FC but not a flag will they also get the additional MP? if so that is also a major bug as well... I haven't heard from any 1 or 2 man alliance FC's to confirm this... and I wouldn't trust Durago with this reply as he doesn't like to report bugs... I'd actually like to hear from Colin as I know he will be honest... |
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Durago 1st Rear Admiral
Joined: 25 Feb 2008 Posts: 224 Location: where the corn grows as tall as the sky - iowa
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Posted: Sat Jan 31, 2009 6:31 am Post subject: |
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admin, i am asking you why DL is attacking me in the last post.
i am not a fc and my fc has reported no issues to me. i have provided admin with any info on any problems i have found in ST. so attacking me was fully out of line and out of order.
i have done nothing to provoke this and am fully offended by it. _________________ Trippin' Thru the Galaxy,
Spreadin' the Spores |
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DragonLilly Vice Admiral
Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Sat Jan 31, 2009 6:39 am Post subject: |
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Durago wrote: | admin, i am asking you why DL is attacking me in the last post.
i am not a fc and my fc has reported no issues to me. i have provided admin with any info on any problems i have found in ST. so attacking me was fully out of line and out of order.
i have done nothing to provoke this and am fully offended by it. |
Durago - this was not a personal attack, as you knew about the evo/creature lab extended evo bug that you did not report on. This minor mistake makes your integrity in regards to bug reports questioned by some... I just wanted to hear from another player that hasn't shown any integrity issues... |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Sat Jan 31, 2009 7:54 am Post subject: |
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Wow, after all this CTF and bugs you actually want to play fair, wow, and every post she has to say something about someone else, can you just post something that is worthwhile, nobody is going to be persuaded by you, im not, id abuse that thing left and right, you know why, becuase people like you make me want to do this, i havnt posted anything like this in a while, but the last posts are all you, you made them or you said something about them that made me want to flip, so you know just shut up and play, either way you just going to just wind up and ACCIDENTLY use that FC extra mp.
OH IM THAT OTHER PLAYER. _________________ 11/11/11 |
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Failtrip1 Vice Admiral
Joined: 31 May 2005 Posts: 436
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colinthecorgi 1st Rear Admiral
Joined: 30 Nov 2007 Posts: 273
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Posted: Sat Jan 31, 2009 10:38 am Post subject: |
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Fascinating effects
As far as I can see, the effects for us are:
- We got the extra MP when there was more than 2 players active in alliance. Then we dipped to 2 players. The ships remained, but the maximum MP possible to build dropped back again. So when the MP are used, they go away and can't be rebuilt in 2-man alliance.
That's how it looks from where I'm standing. We are definately using the extra MP, and will be back to normal soon. _________________ Running the P since 2007 |
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DragonLilly Vice Admiral
Joined: 14 Aug 2008 Posts: 509 Location: City of NFL CHAMPS - THE PITTSBURGH STEELERS!!!
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Posted: Sun Feb 01, 2009 9:47 pm Post subject: |
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@ ADMIN... there is still an alliance out there using this bug and abusing it... several of my alliance members can't even rebuild as they are getting slapped with 7500 worth of MP over and over again... this is now a total of 3 times that this was used against my alliance... LOCK the 3rd fleet to the FC base and set it to defense like its supposed to be... forget the flying around part... as thats where this bug originated... it can not only fly to allies bases but into other players bases as well... Just LOCK IT TO THE BASE... simple fix and make sure that a player can't fly with more then his original allotted MP in F1/F2
THIS NEEDS FIXED ASAP!!! |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Sun Feb 01, 2009 10:32 pm Post subject: |
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DragonLilly wrote: | several of my alliance members can't even rebuild as they are getting slapped with 7500 worth of MP over and over again... this is now a total of 3 times that this was used against my alliance...
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this is a lie.
you have the dsp data. yesterday was the first and last time this happened. i have already talked about that.
today my fleet 3 stayed on the TWG course and that is legal.
so stop blowing things out of proportion and start fighting us back! |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Mon Feb 02, 2009 2:24 am Post subject: |
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yes... we fix it |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Feb 02, 2009 10:39 am Post subject: |
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it is fixed now!
the fc fleet is only allowed to fly towards your allies and home.
(PS: the points, DL lost coundn't been so high: the new FC fleet is just like a normal fleet of a player with just 3000 mp... a real player instead would have done more damage)
we will implement a speedup for the FC Transwarp Network later |
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