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campaign ship
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SpaceTrace Forum Forum Index » All existing Technologies » campaign ship
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tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Thu Feb 06, 2003 9:26 pm    Post subject:
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campaign ship (class 2 ship)

a commando ship that will force your class 2 to attack again but it will destroy all campaign ships in your fleet, so only one can be active. caution! self destructs!

attack/life: 0/10
manpower: 45

researchtime: 3 d
buildingtime: 11 h


human-technology
needed research:
fanatic warfare

battle details:self destructs!
(battle engine syntax: sd)
lets all ships in your fleet fight again, that were not destroyed
battlemessage: "campaign ship distracts the fleet.
all remaining ships reassemble for another strike after ... ships"

(battle engine syntax: restart,self,campaign ship distracts the fleet.
all remaining ships reassemble for another strike after)
modifies AP and LP by -5000/-5000 of all campaign ships in your own fleet in class 2, there are no known ships and buildings that survive this effect.
battlemessage: "campaign ship losses: ... ships"
(battle engine syntax: obliterate,self,all,2,campaign ship,campaign ship losses:)
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T2
Admiral
Admiral


Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Sat Sep 30, 2006 10:14 pm    Post subject:
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I'm missing something on the use of this ship. When the C2 fleet re-assembles itself after the campaign ship fires, does your remaining c2 ships attack enemy c3 or reattack the remaining enemy c2's ? Can someone explain how this ship is used ?
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Rubens
Admiral
Admiral


Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sat Sep 30, 2006 10:24 pm    Post subject:
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the c2 again of course...even if you destroy all the c2 you fight vs 0 enemy's c2 which means the battle is over, but if you confront directly to the enemy's c3 then you can attack twice.

After ALLLLL the ships have fired, IF this ship have not been destroyed then ALLL your remaining ships get another turn WITHOUT giving another turn to the enemy. Is extremly a good ship by himself...but as you can see, nobody use it properly.

An example that could open your eyes

multi emp vesels + 50 destroyers+ CS vs 100 destroyers. By example...

You will, for sure, destroy all the destroyers if your campaing ship is not destroyed. Greetings
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T2
Admiral
Admiral


Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Sun Oct 01, 2006 12:58 am    Post subject:
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Ok...I get it...this has to be used with MRB's ( not available in e-ray) or Shield Gens or Multi Emp Ships, as you say Rubens, for the Campaign ship to be effective. 99 destroyers and 1 campaign ship would not be a good combo or points effective against 100 enemy destroyers.
Thanx.
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Rubens
Admiral
Admiral


Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sun Oct 01, 2006 1:20 pm    Post subject:
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i was thinking...you are a player with knowledge but the noob with a minimium of knowledge(KoT +) that try to learn deserve an even more better example


400 eagles-1 campaing ship vs 100 destroyers

Yours 400 eagles destroy 80 destroyers.
He destroys 100 of your eagles...if he dosnt destroy the campaing ship, and it gets its turn, then all your ships will fire again, which means
300 eagles vs 20 destroyers
you destory all the 20 destroyers, but he dosnt even destroy you a eagle because his destoyers already fought
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T2
Admiral
Admiral


Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Thu Oct 05, 2006 5:58 am    Post subject:
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I guess if you got lucky in fighting order, having this ship is cheaper than having 2 spectre's in 1 fleet but you should be able to get 2000 dead fighters with 1 spectre under the right conditions
Think I'll have a look and see what else would do a good job getting a "second poke" at the opponent by using this ship
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Thu Oct 05, 2006 4:58 pm    Post subject:
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Holo clones, multi emps, missile launchers, etc
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admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Fri Oct 06, 2006 8:27 am    Post subject: read this before you answer to a post here

the content of this forum area is directly visible inside the spacetrace manual as comments to the ships-explanations.

so please keep to 3 roles here:
1.
    post only if you have something to say that concerns the ship (no spamming here)

2.
    DON`T use the "quote"-button, unless you quote something that was far up the topic

3.
    DONT attach your signatures here
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