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bounty hunter


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tec_server
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Joined: 04 Nov 2002
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 Post Posted: Sat Feb 15, 2003 6:00 pm    Post subject:
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bounty hunter (class 1 ship)


the bounty hunter can destroy an enemy ship completely that already has been damaged (it is ineffective against buildings and the holo-fleet-carrier)

attack/life: 0/1
manpower: 4

researchtime: 2 d
buildingtime: 13 h


human-technology
needed research:
leadership

battle details:
destroys 1 already damaged ship of any ship-type in the enemy fleet in the class it is fighting with
battlemessage: "bounty hunter blasts ... ships"
(battle engine syntax: blast,enemy,1,this,all,bounty hunter blasts)
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blackmagic
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 Post Posted: Mon Mar 19, 2007 3:25 am    Post subject:
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I never looked at the bounty hunter from a defensive view. Admin or any player, do you know wat the blast command actually does?? Does it set the damaged ship's LP to 0? If so then the ship is reconstructible. If not, then I now know that I can't defend against a bounty hunter.

I'm about to find out in 30 mins ^^P
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Renee Davis
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 Post Posted: Mon Mar 19, 2007 4:02 am    Post subject:
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blackmagic wrote:
I never looked at the bounty hunter from a defensive view. Admin or any player, do you know wat the blast command actually does?? Does it set the damaged ship's LP to 0? If so then the ship is reconstructible. If not, then I now know that I can't defend against a bounty hunter.

I'm about to find out in 30 mins ^^P


Yes bounty hunters reduce target ap to 0 so the ship is reconstructable even though it took damage before the bounty hunter destroyed it.
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Rubens
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 Post Posted: Thu Mar 22, 2007 5:50 am    Post subject:
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Renee Davis wrote:
blackmagic wrote:
I never looked at the bounty hunter from a defensive view. Admin or any player, do you know wat the blast command actually does?? Does it set the damaged ship's LP to 0? If so then the ship is reconstructible. If not, then I now know that I can't defend against a bounty hunter.

I'm about to find out in 30 mins ^^P


Yes bounty hunters reduce target ap to 0 so the ship is reconstructable even though it took damage before the bounty hunter destroyed it.


Is not like Renee didnt battle against/with it...but if it worths for something i certified it...i have battle against bountys, and yes "blast" means put the LP to 0

In short..."blast" = "destroy" = "reduce lp to 0"
(See cyclop's or dread's description)

Again, in short...blast is DESTROY ships already damaged.

In fact, i edit to use a link that it will help for my next posts in this sub-forum

http://www.spacetrace.com/forum/viewtopic.php?topic=425&forum=12%3Cbr
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blackmagic
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 Post Posted: Thu Mar 22, 2007 6:32 am    Post subject:
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funny because tats a thread that i bumped up just this week. It was on like page 30 or something. Long lost in the forums depths
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linux666
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 Post Posted: Tue Feb 05, 2008 5:32 pm    Post subject:
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blackmagic wrote:
I never looked at the bounty hunter from a defensive view. Admin or any player, do you know wat the blast command actually does?? Does it set the damaged ship's LP to 0? If so then the ship is reconstructible. If not, then I now know that I can't defend against a bounty hunter.

I'm about to find out in 30 mins ^^P


if the bountys are used with a hammer, the ships won't be reconstructible...
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MicroJak
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 Post Posted: Sun Apr 20, 2008 12:18 pm    Post subject:
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linux666 wrote:
if the bountys are used with a hammer, the ships won't be reconstructible...


I am thinking of using the bounty and hammer combo, but why would the ships not be reconstructable? The hammer wouldn't be able to destroy the reconstructors.. would it?

Wait, so, it would go:


Hammer deals 2 damage to c2 and c3
Bounty Hunter gets rid of all c2 and c3
Minor Reconstructor does nothing as it is destroyed


So really, the only way for the c2 and c3 to get reconstructed is by a Major Reconstructor? Yes?

Ty in advance.
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linux666
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 Post Posted: Sun Apr 20, 2008 1:14 pm    Post subject:
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the bounty is best to be used against c3, it's what i call, one shot one kill...in combo with the hammer, cause it gives 2 damage to all c2/c3, and bountys finish them...i wouldn't use them against c2 though, they cost too much...but then again, it all depends on the battle tactics!!
the major rec. only works on c3/c4, the minor res. acts on c1/c2...you can also avoid enemy reconstruction (if your base is going to be attacked) by not having motherships in your defense fleets, if there's no c4vc4 sub battle the major rec won't do his thing...
about the bounty with hammer making reconstruction impossible, well, to tell you the truth, i'm not so sure, before i wrotte it did, but, i used them in my last evo, and now i can't remember any battle that i had in those circumstances that i can use as reference!! i can tell you that the bounty as no effect what so ever against 'it', and buildings.
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Senor
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 Post Posted: Sun Apr 20, 2008 1:22 pm    Post subject:

the hammer has nothing to do with ships being not reconstructable after the bounty hunter hits. the bounty hunter works with the blast command which means setting lifepoints to 0. which means ships will always be reconstructable after a bounty hit.
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