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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Feb 23, 2003 3:11 am    Post subject:
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doomstar (class 4 ship)


this ship has a core that can create a black hole which destroys the doomstar and gulps all ships of class 1, 2 and 3 on both sides.
(caution! self destruction!)

attack/life: 0/900
manpower: 2300

researchtime: 2 d
buildingtime: 22 h


e-ray-technology
needed research:
gravity

battle details:modifies AP and LP by -5000/-5000 of all ships of any ship-type in the enemy fleet in class 1, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,enemy,all,1,all)
battle engine syntax: obliterate,self,all,1,all
modifies AP and LP by -5000/-5000 of all ships of any ship-type in the enemy fleet in class 2, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,enemy,all,2,all)
battle engine syntax: obliterate,self,all,2,all
modifies AP and LP by -5000/-5000 of all ships of any ship-type in the enemy fleet in class 3, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,enemy,all,3,all)
battle engine syntax: obliterate,self,all,3,all
self destructs!
battlemessage: "doomstar creates a black hole that swallows all ships of class 1 to 3"
(battle engine syntax: sd,doomstar creates a black hole that swallows all ships of class 1 to 3,n)
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C.Kork
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 Post Posted: Sat Aug 09, 2003 8:07 am    Post subject:
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okokok. doomstar=BOOM class 1+2+3. so here's my question. if i have a mothership and 2 doomstars and attack another player, would both doomstars blow up or would one be left for the next battle since there won't be any class 1+2+3 ships left??!!?? just wondering.
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JaM
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 Post Posted: Sat Aug 09, 2003 9:02 am    Post subject:
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A battle ends when 1 of these 2 rules:
1 You OR your enemy doesn't have a ship left in the class that is fighting.
2 You AND your enemy doesn't have a ship left in the class that is fighting that CAN fight.

If you fight against enemy's class 4 then then the second doomstar will blow up.
If you fight against enemy's class 1,2,3 then not.
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darklim
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 Post Posted: Sat Aug 09, 2003 3:12 pm    Post subject:
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What question is that?
Two Doomstars!!!
The Doomstars destroy all classes except class 4
LOL!!!!

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C.Kork
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 Post Posted: Sat Aug 09, 2003 3:21 pm    Post subject:
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it's for the case that you want to fight 2 different fleets which are close to each other. if one would survive, you could use it in a second attack.
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darklim
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 Post Posted: Sat Aug 09, 2003 3:27 pm    Post subject:
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2300 x 2= 4600 + 320 = 4920
You base will be an easy target
But the Doomstar is the best defender

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JaM
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 Post Posted: Sat Aug 09, 2003 4:49 pm    Post subject:
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Another nice idea is to make a fleet with 1 mantis and no other ships. When you base is attacked the enemy will lose all class 4 ships.
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limsky
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 Post Posted: Sat Aug 09, 2003 5:36 pm    Post subject:
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Jam - your nice idea cost you 350-320 =30 points.
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JaM
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 Post Posted: Sat Aug 09, 2003 5:47 pm    Post subject:
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And for 30 points it will make sure the enemy doesn't move his fleet.

This is by the way IF the enemy has only a mothership.
For example a time slipper, major reconstructor, doomstar, pirate flagship, shadow star will gain points.


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darklim
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 Post Posted: Sat Aug 09, 2003 10:14 pm    Post subject:
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Destroy the fleet slowly... Will make point
And have a fleet that can destroy one Mothership to avoid the Mothership take out the ships
You will got a lot of easy points

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Rubens
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 Post Posted: Mon Jan 05, 2004 6:39 am    Post subject:
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hey, for the newbies, (what is noob) the doomstar blow up!!! you cant put 2 in the same fleet beacuse you lose 2300 ptos, @jam:every time you fight vs class 4 , the first doom blow up vs class 1 and then vs class4 you lose the second!!!!
@darklim if you have 1 1 1 in your base you base isnt vulenrable, and if you can build dooms also hol fleet carriers, put 1 or 2 of these in your base and you are secure. but i already say dont 2 dooms in a fleet so use clone labs, or a core driver
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fleetleader
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 Post Posted: Wed Oct 13, 2004 2:37 am    Post subject:
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I was just wondering if doomstar blows everthing up at begging or end of battle.
Also 2 doom stars would both blow up?

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mackman
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 Post Posted: Wed Oct 13, 2004 2:50 am    Post subject:
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shoots in the class 4 battle and about 2 dooms I never used 2 at one time so dont know about that.

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 Post Posted: Wed Oct 13, 2004 2:37 pm    Post subject:
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So 900 fighters aginst a doomstar, the fighters would win?

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Weylyn
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 Post Posted: Wed Oct 13, 2004 3:53 pm    Post subject:
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No, if it fights, it explodes. Even one figher would win, as it would blow up that single fighter, wasting all that manpower.
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mackman
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 Post Posted: Wed Oct 13, 2004 9:20 pm    Post subject:
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As long as the MP of your fleet does not exceed the mp of the doom fleet you will win.

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blackmagic
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 Post Posted: Thu Oct 14, 2004 2:59 am    Post subject:
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Man people should look at the manuel more often. It shows the MP and it capabilities. The rest is logic

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fleetleader
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 Post Posted: Thu Oct 14, 2004 3:38 am    Post subject:
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Srry just wanted to know if you could disable it

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limsky
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 Post Posted: Thu Oct 14, 2004 11:42 pm    Post subject:
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Yes just recycle at your base.
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 Post Posted: Fri Oct 15, 2004 1:54 am    Post subject:

I mean enmey doomstar

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