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c-cannon-module
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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Thu Feb 27, 2003 7:12 am    Post subject:
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c-cannon-module (class 2 ship)

this construction-ship cannot shoot, but it can mount a module on a c-cannon-platform. that platform gets 70 additional attack points for each mounted module (see c-cannon-platform)


attack/life: 0/4
manpower: 20

researchtime: 1 d
buildingtime: 11 h


nanite-technology
needed research:
nano technology

battle details:modifies AP/LP by +70/0 of 1 c-cannon-platform in your own fleet in class 3
battlemessage: "c-cannon-module is mounted on ... ships"
(battle engine syntax: mod,self,1,3,c-cannon-platform,+,70,0,c-cannon-module is mounted on)
shuffles all ships in your class 3 that still did not fight
(battle engine syntax: shuffle,self,3)
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darklim
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Wed Dec 31, 2003 5:35 am    Post subject:
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Quote:
c-cannon-platform (class 3 ship)
an enormous cannon, that can be enforced with extra modules (see c-cannon-module)

attack/life: 10/50
manpower: 30

researchtime: 1 d
buildingtime: 11 h


nanite-technology
needed research:
nano technology

This ships looks like hard to handle
This ships (combined) is an 80/50 that cost 50 but what it are useful?


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Rubens
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Wed Dec 31, 2003 6:50 am    Post subject:
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darklim, why are you doing this? for have more post ? well if do you want have more than the admin go ahead?
well i going to say you only once and only 1 kind of good fleet with a good battle situation

1 dreadnoud 200/500 375 mp
7 combination cannos 560/50 350 mp
so vs dread will be usefull
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steven1982
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Joined: 24 Oct 2003
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Location: Zwolle, the Netherlands

 Post Posted: Wed Dec 31, 2003 3:24 pm    Post subject:
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It is a real nice ship, just what rubens said, it can be very usefull in blowing large targets. With the right amount of modules that is, i have them in my current fleet, and they never let me down.

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al12
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Joined: 17 Apr 2006
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 Post Posted: Mon Oct 09, 2006 8:49 pm    Post subject:
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could someone explane to me how to use this ship, because i can onley see ways to loose these ships and because of that the c-cannon platform.
if there are class2 ships then you loose youre c-cannon modules and because of that youre c-cannon platforms because they can't shoot. if there aren't any class2 ships youre c-cannon modules will fight the enemys class three, loose and then youre c-cannon platforms won't have any fire power.
so how do I use this? argue
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Scipio Africanus
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Joined: 06 Jul 2006
Posts: 379
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 Post Posted: Tue Oct 10, 2006 1:07 am    Post subject:
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Ya I had the same problem I coudnt figure out how to use them.
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Noxus
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Joined: 20 Apr 2006
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 Post Posted: Tue Oct 10, 2006 1:32 am    Post subject:
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This ship is very contraversal.. it is not as hard as you think it is.. the extra 'detailed' description total makes people confused.. so i will simplify..

1. Forget about everything the discription says
2. this is call a module, its only use is to upgrade a certian ship
3. it upgrades a platform by 70 attack
4. in order for this ship to upgrade it must be involved in a battle/get a chance to activate as most ships do.
5. then the class2 sub-battle ends and class3 attacks with your boosted platform.
6. if more than one platform is in your class3, these modules may boost the attack to different platforms.

thats it.. its a ship that upgrades another certian ship.. thats all.. dont get confused by the wierd discription, well its not wierd but it is decieving to some..
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Scipio Africanus
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 Post Posted: Tue Oct 10, 2006 1:34 am    Post subject:
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Kay thanks
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Noxus
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 Post Posted: Tue Oct 10, 2006 1:41 am    Post subject:
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al12 wrote:
could someone explane to me how to use this ship, because i can onley see ways to loose these ships and because of that the c-cannon platform.
if there are class2 ships then you loose youre c-cannon modules and because of that youre c-cannon platforms because they can't shoot. if there aren't any class2 ships youre c-cannon modules will fight the enemys class three, loose and then youre c-cannon platforms won't have any fire power.
so how do I use this? argue



first off if you could combine these with shield generator and leave your class 1 open and attack the enemies class 1..
--------------------or--------------------------
make sure your enemy has a good amount of c3 and very little c2 (like 1-5)... then you just load up on these and attack.. each will attack the enemy's ship even though thier ship attacked already..

creativity is a good thing in this game..
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al12
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Joined: 17 Apr 2006
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 Post Posted: Tue Oct 10, 2006 5:08 pm    Post subject:

ok, thanks for the explanation, although it still seems hard to use.
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