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this vote will decide about the future of this invention: |
this can be added to the game |
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83% |
[ 15 ] |
it needs some changes but it is a good invention |
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11% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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5% |
[ 1 ] |
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Total Votes : 18 |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Tue Jul 01, 2003 4:52 pm Post subject: |
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probe history (basic research)
this research improves the storage capabilities of your computer systems, and allows you to access the coords-triplets of all probes you have sent out.
researchtime: 2 d
needed research:
improved computer technology
battle details:
battle engine syntax:
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Tue Jul 01, 2003 7:48 pm Post subject: |
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What does it do?
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irishguywi 1st Lieutenant
Joined: 15 Jun 2003 Posts: 37 Location: Wisconsin
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Posted: Wed Jul 02, 2003 1:32 pm Post subject: |
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I assume that the game tracks where you send your probes (what coords)
This research would give you the ability to see a list of all the coords you have sent probes to.
So...I guess I am asking for a programming change that would give us new screens on the game.
All this is is an informational research, that helps us who play the game at work and at home...and who have a hard time keeping a master list of all probes that we have sent out.
Quote: |
On 2003-07-01 20:48, JaM wrote:
What does it do?
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Jul 03, 2003 6:48 am Post subject: |
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moved back
(need some time to think of it )
[ This Message was edited by: spacetrace on 2003-07-03 10:54 ] |
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irishguywi 1st Lieutenant
Joined: 15 Jun 2003 Posts: 37 Location: Wisconsin
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Posted: Thu Jul 03, 2003 3:40 pm Post subject: |
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i don't understand...
Quote: |
On 2003-07-03 07:48, tec_server wrote:
moved back
(need some time to think of it )
[ This Message was edited by: spacetrace on 2003-07-03 10:54 ]
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Achilles 1st Rear Admiral
Joined: 22 May 2003 Posts: 333 Location: Wisconsin-USA
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Posted: Thu Jul 03, 2003 4:38 pm Post subject: |
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@Irishguy--Last night this was placed into "Impossible Inventions", but I suppose the admin changed their mind and decided to think about it.
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masterp 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 237 Location: Germany
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Posted: Thu Jul 03, 2003 4:46 pm Post subject: |
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nice very nice
Greetings |
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Achilles 1st Rear Admiral
Joined: 22 May 2003 Posts: 333 Location: Wisconsin-USA
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Posted: Thu Jul 03, 2003 5:04 pm Post subject: |
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I like it, too. I used to write down where all my probes were going, but I lost my list. Now half the time I just get repeats.
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masterp 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 237 Location: Germany
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Posted: Thu Jul 03, 2003 5:31 pm Post subject: |
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jep thats my problem too!
So t think such a probe history is a need!
Greetings |
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masterp 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 237 Location: Germany
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Posted: Thu Jul 03, 2003 5:32 pm Post subject: |
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@jam
it saves all coords where you have send probes to!
Greetings |
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maximusbrown 2nd Lieutenant
Joined: 09 Jun 2003 Posts: 12
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Posted: Fri Jul 04, 2003 12:01 am Post subject: |
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This invention would save a lot of trees. |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Fri Jul 04, 2003 9:36 pm Post subject: |
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More Com-list.
Sound good.
_________________ The Spam Master of the Spam Alliance |
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Nuclearmin Captain
Joined: 25 Oct 2002 Posts: 132 Location: Germany
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Posted: Fri Jul 04, 2003 11:07 pm Post subject: |
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Think this is a good invention for players who are using investigation Probes... |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Fri Jul 04, 2003 11:20 pm Post subject: |
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And Wide-Scan Probe
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Achilles 1st Rear Admiral
Joined: 22 May 2003 Posts: 333 Location: Wisconsin-USA
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Posted: Sat Jul 05, 2003 11:06 pm Post subject: |
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The research time may be a bit too long. The optimum time to research this would be in the very beginning of the round before you sent out any probes. That is also a crucial time for your basic researches.
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Sun Jul 06, 2003 7:48 am Post subject: |
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Why don't make this a standard technology?
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irishguywi 1st Lieutenant
Joined: 15 Jun 2003 Posts: 37 Location: Wisconsin
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Posted: Mon Jul 07, 2003 5:43 am Post subject: |
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I think that is a fantastic idea...
If the admins are cool with that, and if it is possible for them to change the game interface to allow for it, I would LOVE to see it.
I just was not sure how to suggest that when I first submitted the "technology"...
I figured I would err on the side of making the research time long, and let the players or the admins cut it down, instead of having to add time to it.
Quote: |
On 2003-07-06 08:48, JaM wrote:
Why don't make this a standard technology?
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Nemesis Vice Admiral
Joined: 03 Jun 2003 Posts: 452 Location: Denmark
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Posted: Mon Jul 07, 2003 10:00 pm Post subject: |
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I also think that would be great |
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masterp 1st Rear Admiral
Joined: 11 Jun 2003 Posts: 237 Location: Germany
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Posted: Mon Jul 07, 2003 10:04 pm Post subject: |
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very good to point out new targets!
Greetings |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Tue Jul 26, 2005 3:56 pm Post subject: |
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JaM wrote: | Why don't make this a standard technology?
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i think so too
we will add it when there is time
one day it will be there in your probe-screen |
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