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minor reconstructor
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tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Jul 27, 2005 6:39 am    Post subject: minor reconstructor
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minor reconstructor (class 3 ship)


this ship collects scattered pieces of fallen mycelloid ships and reconstructs up to 100 class 1 and 10 class 2 ships. only one minor reconstructor can operate and it will be destroyed if it's reconstructed

attack/life: 0/100
manpower: 100

researchtime: 3 h
buildingtime: 12 h


mycilloid-technology
needed research:
gravobionics

battle details:reconstructs 100 ships of any ship-type in your fleet in class 1 (technical LP +1 to ships that have less than 1 LP)
battlemessage: "reconstructor reactivates in class 1: ... ships"
(battle engine syntax: reconst,self,100,1,all,1,reconstructor reactivates in class 1
reconstructs 10 ships of any ship-type in your fleet in class 2 (technical LP +1 to ships that have less than 1 LP)
battlemessage: "reconstructor reactivates in class 2: ... ships"
(battle engine syntax: reconst,self,10,2,all,1,reconstructor reactivates in class 2
modifies LP by -5000 of all minor reconstructors in your own fleet in the same class, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,self,all,this,minor reconstructor)
if this ship is reconstructed it self destructs!
battlemessage: "minor reconstructor destroyed by interference ... ships"
(battle engine syntax: trigger_rec@sd,minor reconstructor destroyed by interference)
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spaceman
Ensign
Ensign


Joined: 16 Dec 2005
Posts: 7

 Post Posted: Thu Jan 05, 2006 2:58 pm    Post subject:
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Quote:
modifies LP by -5000 of all minor reconstructors in your own fleet in the same class, there are no known ships and buildings that survive this effect.




does it selfdestruct after reconstructing the c1 and c2 ships?
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Renee Davis
1st Rear Admiral
1st Rear Admiral


Joined: 22 Jul 2005
Posts: 298
Location: Lautem, Timor Leste - Lautem District

 Post Posted: Thu Jan 05, 2006 3:02 pm    Post subject:
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No, that effect implies it destroys all other minor reconstructors in the fleet since only one can be active.

Last edited by Renee Davis on Sat Dec 22, 2007 3:24 am; edited 1 time in total
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admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Fri Dec 21, 2007 9:18 am    Post subject: Re: minor reconstructor
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this is the reason:
tec_server wrote:

if this ship is reconstructed it self destructs!
battlemessage: "minor reconstructor destroyed by interference ... ships"
(battle engine syntax: trigger_rec@sd,minor reconstructor destroyed by interference)
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Rubens
Admiral
Admiral


Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Sat Dec 22, 2007 12:38 am    Post subject: Re: minor reconstructor
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admin wrote:
this is the reason:
tec_server wrote:

if this ship is reconstructed it self destructs!
battlemessage: "minor reconstructor destroyed by interference ... ships"
(battle engine syntax: trigger_rec@sd,minor reconstructor destroyed by interference)


False admin, if you see http://www.spacetrace.com/forum/viewtopic.php?t=6172
you will note that the minor WAS NOT destroyed so that trigger is useless at the BR... because the major doesn't act on it, right?
It should be more precisely, like adding a commando to the major reconstructor saying it destroys all the minor reconstructors in your own fleet...thats all.

Greetings, Rubens.
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Sat Dec 22, 2007 3:19 am    Post subject:
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Renée and I both have destroyed minor rc's when they are mixed with major rc's even if the minor did not require reconstruction or even took a hit.....and we also notice if the minor does activate then it cancels the reconstruction the major would do....
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admin
Board Admin
Board Admin


Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Sat Dec 22, 2007 9:17 am    Post subject:

yes, i was wrong, the reason was the major reconstructor, it causes the interference.

this whole discussion should be explained by this in the major reconstructor topic in the 'All Existing' forum:
http://www.spacetrace.com/forum/viewtopic.php?p=75751#75751
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