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nano bomber


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tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Feb 02, 2003 12:47 am    Post subject:
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nano bomber (class 1 ship)

this ship destroys one class 1 ship and the broken pieces of the explosion do 1 damage each to two ships.
but it's useless against ships of other classes.

attack/life: 0/1
manpower: 2

buildingtime: 11 h


nanite-technology

battle details:multiplies AP/LP by 0/0 of 1 ship of any ship-type in the enemy fleet in class 1
battlemessage: "nano bomber destroys ... ships"
(battle engine syntax: mod,enemy,1,1,all,*,0,0,nano bomber destroys )
modifies AP/LP by 0/-1 of 2 ships of any ship-type in the enemy fleet in class 1
battlemessage: "splinters destroys ... ships"
(battle engine syntax: mod,enemy,2,1,all,+,0,-1,splinters destroys)
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Liderant
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Joined: 26 Aug 2003
Posts: 273
Location: Venezuela

 Post Posted: Sat Aug 30, 2003 8:05 am    Post subject:
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enemy:
10 fighters
2 mosquitoes
1 hammer
you:
4 fighters
194 nano bombers



6 nano bomber destroy 6 ships
3 splinters destroy 6 ships
1 splinters destroys 1 ship






4 fighters vs 4 nano bombers




losses:
enemy :
10 fighters
2 mosquitoes
1 hammer
you :
4 nano bombers
score in this subbattle: 20

here you have a small but perfect example, that explain how a nanobomber works
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Rubens
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Joined: 20 Apr 2003
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 Post Posted: Sat Aug 30, 2003 6:03 pm    Post subject:
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if u see mackman now liderant understand too good and explain too me a thing but if u see my virtual battle report u can understand the interceptor fleet canT win a lot of points vs nanobomber. And build 8 carrier is good because i have abattle and i only detsroy 1 but the rest are recycled and relase the nanobomber so if u have 2000 nanobombers u can have oportunities vs 5000 fighter. the problem is if u have a fleet normal 500 destroyers 100 fighter 3 cruseros and a carrier? what happen? the carriers recycled after create the nanobombers and the rest of the 100 mp?
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mackman
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Joined: 15 Jan 2003
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 Post Posted: Sat Aug 30, 2003 7:33 pm    Post subject:
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Well I can see why you as a human would build carrier because you cant build Interceptors and they are the next best thing to them.
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mackman
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Joined: 15 Jan 2003
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 Post Posted: Sat Aug 30, 2003 7:37 pm    Post subject:
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Interceptor will win against nano bomber liderant I can prove it send me a in game message.You send a fleet of nano bombers to specified cords and I will send interceptors and you will see who wins.

Darmadon.

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Rubens
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 Post Posted: Sun Aug 31, 2003 12:34 am    Post subject:
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u are darmadon? really but u profile say u are of florida nad darmadon is venezuela, i dont have time too go to a coords, so in 4 days i create my carrier, but i go to have a trip so i arrive the next saturday ehh i have a friend many times i revise his account and in 1 day he have the carrier, my coords are 440 490 61 i dont have defensive so i contact to u with a pm for do the battle
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Zamprano
Lieutenant Commander
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Joined: 07 Mar 2003
Posts: 68
Location: Caracas, Venezuela

 Post Posted: Sun Aug 31, 2003 12:52 am    Post subject:
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you're not suposed to write coords in the forum. now you're in trouble, anyone may attack you...


[ This Message was edited by: Zamprano on 2003-08-31 01:56 ]
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Liderant
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Joined: 26 Aug 2003
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 Post Posted: Wed Dec 03, 2003 12:43 am    Post subject:
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new question.
what happens when 500 nanobombers fights against 250?

who wins?
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Rubens
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 Post Posted: Fri Dec 12, 2003 6:58 am    Post subject:
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sorry liderant vs 250 what¿? interceptors? obiously nanobombers win, and hey you remember my fleet penguins, blockade runner, interceptor, emp fighter and sportaor? so add the nanobombers, a bad thing is you need be micioloyd and you cant built a cloak device ship but with 2 ships you can do something good, if the enemy have class 2 u leave in fleet 1 penguins sporator and empfighters, hey i have a bug or a good thing or maybe a confusiion, if an empfighter fight with a class 2 ship the empfighter can jam the class 2 ship or dont anything?
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Lord Philemon
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Joined: 12 Mar 2002
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 Post Posted: Fri Dec 12, 2003 5:26 pm    Post subject:
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@Liderant: That depends again on who gets the first shot. (I suppose you mean 500 nb against 250 nb?) The fleet with the 500 nanobombers will surely have more ships left at the end (should be around 250 actually) but if the smaller fleet shoots first, it will make 4 points and if the bigger fleet shoots first, it will make 2 points...

@Rubens: The emp-fighter can jam any enemy ship, not only in class 1.

[ This Message was edited by: Lord Philemon on 2003-12-12 17:32 ]
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darklim
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Joined: 15 May 2003
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 Post Posted: Wed Dec 31, 2003 5:03 am    Post subject:
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Humm
Nano Bombers can destroy 1 ships and do 1 damage to two ships
That why it can destroy 3 ships
But it need to be deployed from Carriers

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KEPcH
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Joined: 14 Jul 2003
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 Post Posted: Wed Jan 12, 2005 10:20 pm    Post subject:
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Would it be askin too much to put this ship in production? Not just in a carrier.
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KEPcH
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 Post Posted: Wed Jan 19, 2005 4:23 pm    Post subject:
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Would it be askin too much to get an answer?
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 Post Posted: Thu Jan 20, 2005 4:31 am    Post subject:
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this ship will be put in production soon, urs truly



Mr. Spacely on 2005-01-20 06:00 ]</font>

u moron, i am admin, don't u see that in my name?????

[ This Message was edited by: Admin of spacetrace on 2005-01-21 01:04 ]
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KEPcH
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 Post Posted: Mon Jan 24, 2005 1:13 pm    Post subject:
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lmao, I didn't read these messages back then, didn't see anyone answered.
Anyway, mr real admin , could you put this ship in production?
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Jort
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Joined: 06 Jan 2005
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 Post Posted: Tue Feb 08, 2005 12:54 pm    Post subject:
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Yeah!
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Spyder
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Joined: 09 Sep 2004
Posts: 565

 Post Posted: Tue Feb 08, 2005 1:08 pm    Post subject:

Gee you guys, cant you tell from the topic, already existing technologies. This is the ship that gets released by the nanite carrier.

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