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fleet tender
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SpaceTrace Forum Forum Index » All existing Technologies » fleet tender
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tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sun Feb 02, 2003 9:27 am    Post subject:
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fleet tender (class 4 ship)


a fast warp-ship, but it cannot be used in battles because it has an instable warp-core that destroyes the whole fleet if it gets enemy contact (even one enemy mothership is too much). (caution! self destruction!)

attack/life: 0/500
manpower: 350


warp: 8
researchtime: 1 d
buildingtime: 16 h


kazuuula-technology
needed research:
gravity

battle details:multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 1
(battle engine syntax: mod,self,all,1,all,*,0,0)
multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 2
(battle engine syntax: mod,self,all,2,all,*,0,0)
multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 3
(battle engine syntax: mod,self,all,3,all,*,0,0)
multiplies AP/LP by 0/0 of all ships of any ship-type in your own fleet in class 4
battlemessage: "fleet-tender warp core breach detected"
(battle engine syntax: mod,self,all,4,all,*,0,0,fleet-tender warp core breach detected,n)
self destructs!
(battle engine syntax: sd)
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limsky
1st Rear Admiral
1st Rear Admiral


Joined: 21 Aug 2002
Posts: 275

 Post Posted: Sun Mar 16, 2003 3:49 am    Post subject:
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How do you use this ship? Give me an example.
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Metody I The Evil
Admiral
Admiral


Joined: 26 Dec 2002
Posts: 1243
Location: Bulgaria

 Post Posted: Sun Mar 16, 2003 8:41 am    Post subject:
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Faster than a mothership, good in combo with the mantis or for refilling the fleet, now you don't have to send the two fleets /refilling and normal one/ to a coords in the middle between your base and the target, the point where they'll meet is closer to the enemy...

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Luis Abhorash
Admiral
Admiral


Joined: 22 Jan 2003
Posts: 678
Location: Venezuela!

 Post Posted: Sun Mar 16, 2003 9:58 am    Post subject:
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Yep, I think for refill your fleet

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darkwolf
Captain
Captain


Joined: 13 Dec 2003
Posts: 114
Location: Venezuela

 Post Posted: Sat Jan 10, 2004 4:45 am    Post subject:
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uh...

if I keep it in my base and its exploded... is going to destroy the buildings too?



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We are Bjork
2nd Rear Admiral
2nd Rear Admiral


Joined: 29 Oct 2003
Posts: 175

 Post Posted: Sat Jan 10, 2004 1:33 pm    Post subject:
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Just dont keep it in your base fleet!! a spare fleet spot is ok, but u dont want to keep it around if you are having a battle, it is better off one sector away till you need it.

It is for replacing ships away from your planet.
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sun Jan 11, 2004 6:21 am    Post subject:

This ship is designe to refill fleet
Example:
Your planet is A
Your Ally planet is B
And your Target is C
Your fleet (principal) fight in C and returned to B
And you send Fleet Tender to B (with ships) to refill the first fleet

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